Showing results 1 to 7 of 7
A procedural flow generation method using coordinate transformation Noh, Junyong; Kang, Jihyung; Seo, Jaewoo; Park, Jinho, Computer Graphics International 2012, Computer Graphics International, 2012-06-14 |
Artist Friendly Facial Animation Retargeting Seol, Yeongho; Lewis, J.P.; Kim, Paul Hyunjin; Seo, Jaewoo; Noh, Junyong, SIGGRAPH ASIA 2011, ACM SIGGRAPH Symposium on Computer Animation, 2011-12-12 |
Compression and Direct Manipulation of Complex Blendshape Models Seo, Jaewoo; Lewis, J.P.; Irving, Geoffrey; Noh, Junyong, SIGGRAPH ASIA 2011, ACM SIGGRAPH Symposium on Computer Animation, 2011-12-12 |
Multilevel vorticity confinement for water turbulence simulation Jang, Taekwon; Seo, Jaewoo; Bae, Jinhyuk; Kim, Heeyoung; Noh, Junyong, Computer Graphics International 2010, Computer Graphics International, 2010-06-10 |
Pose Space Editing of Blendshape Based Facial Animation Seol, Yeongho; Lewis, J.P.; Kim, Paul Hyunjin; Seo, Jaewoo; Noh, Junyong, The CGI Workshop on VFX, Animation, and Stereo Movies, 2011, CGI, 2011-06-12 |
Rigging Transfer Seo, Jaewoo; Kim, Younghui; Wi, Daehyeon; Seol, Yeongho; Noh, Junyong, The International Conference on Computer Animation and Social Agent(CASA) 2010, The International Conference on Computer Animation and Social Agent, 2010-05-31 |
Rigging transfer Seo, Jaewoo; Seol, Yeongho; Wi, Daehyeon; Kim, Younghui; Noh, Junyong, COMPUTER ANIMATION AND VIRTUAL WORLDS, v.21, no.3-4, pp.375 - 386, 2010-05 |
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