DC Field | Value | Language |
---|---|---|
dc.contributor.advisor | Shin, Sung-Yong | - |
dc.contributor.advisor | 신성용 | - |
dc.contributor.author | Kim, Geo-Yeob | - |
dc.contributor.author | 김거엽 | - |
dc.date.accessioned | 2011-12-13T06:10:12Z | - |
dc.date.available | 2011-12-13T06:10:12Z | - |
dc.date.issued | 2011 | - |
dc.identifier.uri | http://library.kaist.ac.kr/search/detail/view.do?bibCtrlNo=467958&flag=dissertation | - |
dc.identifier.uri | http://hdl.handle.net/10203/34999 | - |
dc.description | 학위논문(석사) - 한국과학기술원 : 전산학과, 2011.2, [ iv, 23 p. ] | - |
dc.description.abstract | Physically-based models have been adopted widely for character animtion. Originated from robotics, biped models for character animation also took a form of robots. The robot-like biped models have joint motors, so that the motors are controlled to rotate bodies to make desired poses. In this thesis, we present a biped model based on the biomechanical information that human movement is controlled with tensions of muscle fibers attached to skeletal structures instead of actuated motors on joints which do not even exist in a human body. With the proposed biped model, we designed a locomotion tracker that follows given motion trajectories by optimizing the muscle fiber tensions. | eng |
dc.language | eng | - |
dc.publisher | 한국과학기술원 | - |
dc.subject | biped model | - |
dc.subject | dynamics | - |
dc.subject | character animation | - |
dc.subject | biomechanics | - |
dc.subject | 생체 역학 | - |
dc.subject | 이족 보행 모델 | - |
dc.subject | 동역학 | - |
dc.subject | 캐릭터 애니메이션 | - |
dc.title | (A) biomechanical approach to biped dynamics | - |
dc.title.alternative | 이족 보행 동역학의 생체 역학적인 접근방법 | - |
dc.type | Thesis(Master) | - |
dc.identifier.CNRN | 467958/325007 | - |
dc.description.department | 한국과학기술원 : 전산학과, | - |
dc.identifier.uid | 020084004 | - |
dc.contributor.localauthor | Shin, Sung-Yong | - |
dc.contributor.localauthor | 신성용 | - |
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