학위논문(석사) - 한국과학기술원 : 전산학과, 1997.2, [ iii, 35 p. ]
은면; 렌더링; 광선추적법; 부드러운 그림자; 광버퍼; 가시성; 그래픽스; Graphics; Invisible face; Rendering; Ray tracing; Soft shadow; Light buffer; Visibility
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