DC Field | Value | Language |
---|---|---|
dc.contributor.author | Jang, Jaehyun | ko |
dc.contributor.author | Frier, William | ko |
dc.contributor.author | Georgiou, Orestis | ko |
dc.contributor.author | Park, Jinah | ko |
dc.date.accessioned | 2021-11-08T06:43:38Z | - |
dc.date.available | 2021-11-08T06:43:38Z | - |
dc.date.created | 2021-11-01 | - |
dc.date.issued | 2021-07-08 | - |
dc.identifier.citation | IEEE World Haptics Conference 2021 | - |
dc.identifier.uri | http://hdl.handle.net/10203/288933 | - |
dc.description.abstract | We present a volume exploration method enabling a tangible experience through ultrasound mid-air haptics. Our system produces a set of tactile patterns rendering the region of interest (ROI) information designated by the voxel classification. For each ROI definition, the system creates a single coarse and multiple fine patterns to maximize the coverage of each ROI field. In this demonstration, we provide a set of volume datasets such as skin and bone structures to the user. Moreover, the participant experiences how ultrasonic haptic sensations support the depth perception of mid-air interaction because the feedback creates multi-level boundary surfaces through spatiotemporal modulation. | - |
dc.language | English | - |
dc.publisher | IEEE | - |
dc.title | Using Mid-Air Tactile Patterns in Interactive Volume Exploration | - |
dc.type | Conference | - |
dc.type.rims | CONF | - |
dc.citation.publicationname | IEEE World Haptics Conference 2021 | - |
dc.identifier.conferencecountry | CN | - |
dc.identifier.conferencelocation | Virtual | - |
dc.contributor.localauthor | Park, Jinah | - |
dc.contributor.nonIdAuthor | Frier, William | - |
dc.contributor.nonIdAuthor | Georgiou, Orestis | - |
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