A Visual Simulation of Ocean Floating Wind Power System

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The development of ocean floating wind power has been burgeoning in recent years because of its low cost and high efficiency. To facilitate effectiveness, 3D visualization using virtual reality and augmented reality technologies has been applied to many operating systems. However, most of the existing 3D motion visualizations are “pseudo” visualization, and there are a few realistic visualization systems that base the motion of ocean floating wind power on simulation and experiment results. Therefore, in this paper, we conducted research related to the design for a realistic motion visualization system based on numerical simulation data using a commercial game engine (Unity 3D). In our system, the six‐degree‐of‐freedom motion (Surge, Sway, Heave, Roll, Pitch, and Yaw) is simulated and visualized based on numerical analysis results of two hydrodynamics simulation softwares, which can illuminate the nuance between simulation results and experiment results and give us a “real‐time” visual experience about motion in each direction. Meanwhile, comprehensive sea environment conditions, such as wind, rain, water, sound, and cloudiness, are also visualized in Unity 3D.
Publisher
WILEY
Issue Date
2019-03
Language
English
Article Type
Article
Citation

COMPUTER ANIMATION AND VIRTUAL WORLDS, v.30, no.2

ISSN
1546-4261
DOI
10.1002/cav.1859
URI
http://hdl.handle.net/10203/261454
Appears in Collection
ME-Journal Papers(저널논문)
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