Tour into the picture with water surface reflection and object movements

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Given a still picture, tour in to the picture (TIP) generates a Walk-through animation of a 3D scene constructed from the picture. In this paper, We generalize TIP to deal With Water surface reflection While allowing foreground objects to move. We formulate a non-linear optimization problem to find the 3D scene parameters with respect to the camera position, to automatically construct a reasonable 3D scene ,model, provided With a set of points and their corresponding points on the Water surface. To synthesize a stream of reflected images on the water surface in accordance With the camera movement, We propose a novel image-based approach, Which makes the best of the limited in formation available in the input picture. Furthermore, we incorporate Water surface movement data acquired from Water simulation on top of stochastic motion textures for objects such as trees and plants, to create a dynamic scene. Copyright (c) 2006 John Wiley & Sons, Ltd.
Publisher
JOHN WILEY & SONS LTD
Issue Date
2006-07
Language
English
Article Type
Article
Citation

COMPUTER ANIMATION AND VIRTUAL WORLDS, v.17, no.3-4, pp.315 - 324

ISSN
1546-4261
DOI
10.1002/cav.135
URI
http://hdl.handle.net/10203/22083
Appears in Collection
CS-Journal Papers(저널논문)
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