On Maximizing Diffusion Speed Over Social Networks With Strategic Users

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dc.contributor.authorOk, Jeongseulko
dc.contributor.authorJin, Young Miko
dc.contributor.authorShin, Jinwooko
dc.contributor.authorYi, Yungko
dc.date.accessioned2017-03-28T05:36:24Z-
dc.date.available2017-03-28T05:36:24Z-
dc.date.created2016-11-21-
dc.date.created2016-11-21-
dc.date.created2016-11-21-
dc.date.issued2016-12-
dc.identifier.citationIEEE-ACM TRANSACTIONS ON NETWORKING, v.24, no.6, pp.3798 - 3811-
dc.identifier.issn1063-6692-
dc.identifier.urihttp://hdl.handle.net/10203/220749-
dc.description.abstractA variety of models have been proposed and analyzed to understand how a new innovation (e.g., a technology, a product, or even a behavior) diffuses over a social network, broadly classified into either of epidemic-based or game-based ones. In this paper, we consider a game-based model, where each individual makes a selfish, rational choice in terms of its payoff in adopting the new innovation, but with some noise. We address the following two questions on the diffusion speed of a new innovation under the game-based model: 1) what is a good subset of individuals to seed for reducing the diffusion time significantly, i.e., convincing them to preadopt a new innovation and 2) how much diffusion time can be reduced by such a good seeding. For 1), we design near-optimal polynomial-time seeding algorithms for three representative classes of social network models, Erdos-Renyi,planted partition and geometrically structured graphs, and provide their performance guarantees in terms of approximation and complexity. For 2), we asymptotically quantify the diffusion time for these graph topologies; further derive the seed budget threshold above which the diffusion time is dramatically reduced, i.e., phase transition of diffusion time. Furthermore, based on our theoretical findings, we propose a practical seeding algorithm, called Practical Partitioning and Seeding (PrPaS) and demonstrate that PrPaS outperforms other baseline algorithms in terms of the diffusion speed over a real social network topology. We believe that our results provide new insights on how to seed over a social network depending on its connectivity structure, where individuals rationally adopt a new innovation.-
dc.languageEnglish-
dc.publisherIEEE-INST ELECTRICAL ELECTRONICS ENGINEERS INC-
dc.subjectINFORMATION DIFFUSION-
dc.subjectBEHAVIOR-
dc.subjectGAMES-
dc.subjectEQUILIBRIA-
dc.subjectEPIDEMICS-
dc.subjectDYNAMICS-
dc.subjectSPREAD-
dc.titleOn Maximizing Diffusion Speed Over Social Networks With Strategic Users-
dc.typeArticle-
dc.identifier.wosid000391727900042-
dc.identifier.scopusid2-s2.0-84971463486-
dc.type.rimsART-
dc.citation.volume24-
dc.citation.issue6-
dc.citation.beginningpage3798-
dc.citation.endingpage3811-
dc.citation.publicationnameIEEE-ACM TRANSACTIONS ON NETWORKING-
dc.identifier.doi10.1109/TNET.2016.2556719-
dc.contributor.localauthorShin, Jinwoo-
dc.contributor.localauthorYi, Yung-
dc.description.isOpenAccessN-
dc.type.journalArticleArticle-
dc.subject.keywordAuthorInfluence maximization-
dc.subject.keywordAuthorclustering-
dc.subject.keywordAuthorrandom seeding-
dc.subject.keywordPlusINFORMATION DIFFUSION-
dc.subject.keywordPlusBEHAVIOR-
dc.subject.keywordPlusGAMES-
dc.subject.keywordPlusEQUILIBRIA-
dc.subject.keywordPlusEPIDEMICS-
dc.subject.keywordPlusDYNAMICS-
dc.subject.keywordPlusSPREAD-
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