Showing results 5 to 7 of 7
Method for real-time simulation of haptic interaction with deformable objects using GPU-based parallel computing and homogeneous hexahedral elements Byeon, Seong Pil; Lee, Doo Yong, COMPUTATIONAL MECHANICS, v.65, no.5, pp.1205 - 1218, 2020-05 |
One point quadrature shell element with through-thickness stretch Cardoso, Rui P R; Yoon, Jeong Whan, COMPUTER METHODS IN APPLIED MECHANICS AND ENGINEERING, v.194, no.9-11, pp.1161 - 1199, 2005 |
Virtual gap element approach for the treatment of non-matching interface using three-dimensional solid elements Song, Yeoul; Youn, Sung-Kie; Park, K. C., COMPUTATIONAL MECHANICS, v.60, no.4, pp.585 - 594, 2017-10 |
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